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Military Conflict: Vietnam update for 17 March 2023

Update Notes - 17th of March 2023

Share · View all patches · Build 10789974 · Last edited 17 March 2023 – 00:09:09 UTC by Wendy

Patchnotes via Steam Community

[Game]

  • Fixed RPG-7 not having firstdraw animation, added safety cap, charge, and stabilization wings on the grenade
  • Fixed ammo boxes on the ground refilling rocket propelled grenades, rifle grenades and grenade launchers
  • Airstrike timer increased from 45 to 60 seconds
  • Fixed mine wire being darker on some maps
  • Fixed points wrongfully awarded for enemies picking up ammo or medic
  • Reduced medic self-heal to 50 instead of 70
  • Fixed napalm explosion making a bottle crack sound
  • Command Menu chat now shows "Thank You!" message when appropriate
  • Revolver single action fire mode sped up by 33%
  • Decreased weight slightly of flamethrowers
  • Equipped bayonets will stay after respawn
  • Fixed moment of blackness from zooming in with binoculars
  • Fixed binocular distance marker
  • Fixed that suicide gave -200 score instead of -100 score
  • Fixed bug with FOV clipping first person models
  • Fixed scope rendering bug
  • Fixed using a bayonet during full empty reload would cause it to act like a welding tool
  • Fixed flamethrower ammo showing with infinity symbol while being finite
  • Removed assault rifles from medic class
  • Ribbon Legion of Merit (Heal 5 Friendlies) is now using ARVN Life Saving Medal instead

Demolition

  • 1 minute gets removed from time when bomb is defused
  • Fixed issue where time would not add 1 minute, when second last bomb exploded
  • Added new bomb icon
  • Fixed bug where new players could not see progress on flags
  • Killfeed now shows who exploded the bomb
  • Additional score for player that detonated the bomb

[Server]

  • Afterburn of all fire weapons will deal more damage
  • Fixed engineer class not being restricted
  • Demolition and Conquest respawn timers are continuously running, allowing a group respawn
  • Fixed player unable to change team in deathmatch style game modes in the last 2 minutes
  • Fixed players being able to pickup friendly mines
  • Fixed M72 LAW not being restricted by vote
  • Fixed bots cycling through spawns, lagging the server

[Client]

  • Fixed rank order and rank symbols, now everything according to the Vietnam War
  • Weapon info box is now read for better visibility
  • Disabled collision when player did not move after spawning
  • Deployed player can no longer be moved by collision (maybe will disable collision for them in future, needs testing)

[Weapons]

  • Added PTRD-41 for Engineer class equipment
  • New models for ammo and medic kits
  • Fixed Carl Gustav M/45 being too accurate and origin
  • Fixed M/45 SOG being too accurate and origin
  • Increased MAC-10 spread slightly
  • Increased MAC-10 spread slightly
  • Increased MAC-10 SOG spread slightly
  • Increased Type 64 spread slightly
Linux 64-bit Military Conflict: Vietnam Depot Linux Depot 1012113
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