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Hello, here a new main feature, the particle systems, available for images, shapes and 3D models.



A step-by-step tutorial is available here for this new feature.


Roadmap and news

Documentation and tutorials


New features




Particle systems for images, shapes and 3D models. Include variety of properties concerning particles emission, velocity, acceleration, ...

Here a step-by-step tutorial to begin with and some examples are also available by downloading PixelOver under the /examples folder.









Changes




Area rect can now be chosen in the export. (Canvas area, selected objects area or full page)


Added shortcuts for camera presets.


Added ctrl+ and ctrl- as default shortcuts for zoom in and out.


Optimized gradient input.



Bug fixes



Bug Ref
Prevent app crash when loading .vox file. Link

Fixed mesh and materials versioning (undo/redo was not always consistent). Not reported
Fixed palette color popup hue shift when changing the color. Link


Roadmap for 2023



Animation

Edit 3D bones animation.

Ability to save and load animation.
Tools and objects
ːsteamthisː Particle systems.
Fluids.
2D and 3D text object.
2D lights with support of normal and depth map.
Pixelation and effects
Materials edition especially with custom palette indexation.
More available effects with a tool to place them easily.
More pixel-art oriented resampler.
Importation & Export

Import 3D FBX format.
Import 2D formats Aseprite, PSD.
Application
Better favorite system with preview for shader, palette, dithering, ...
Lighter project type. To batch pixelates files without any transformation.

ːsteamthumbsupː Available features but could be improved.


ːsteamthisː New available features added with this version.



If you see bugs or want to propose features, you can do it at the community, thank you !
Windows PixelOver Windows Depot 1762552
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Linux PixelOver Linux Depot 1762553
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macOS PixelOver Mac Depot 1762554
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