Summary
The game now has a game over screen for when the player falls to ruin. The update also includes various changes and improvements, such as updated icons, and adjustments to screen size to fit different screen sizes.
Other changes include decreasing the frequency of skeleton attacks, making units face their current target.
Quality of life improvements include binding the camera to only player-owned units and settlements.
Additionally, the update includes several bug fixes.
What's new?
○A game over screen has been added, when you fall to ruin.
What's changed?
○Quite a bit of work to help on my end with testing (developing tools)
○The change log has been updated
○Updated some icons
○Some adjustments, hopefully screen size should adjust better to fit different scren sizes
○Skeletons will now attack less often
○Units will now face their current target
Quality of Life
○The camera will now also allow you to fully explore your own settlement instead of being bound only to units
Bug Fixes
○The camera is now bound to only player owned units
○Trees will now be planted when the seed has been used
○Units should now fight back when attacked
○Wall will now display a percentage of current health instead of a point value
○Gates now remember their health when saving and loading
○Research tables now save their own data!
Ruin update for 16 March 2023
Ruin V0.0.11α
Wendy
Patchnotes via Steam Community
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