Added Car damage models + explosions
- NOTE: The amount of damage taken by cars will likely be adjusted based on future maps/missions/etc
Rockets/missiles are now affected by gravity (new option in advanced mode)
Overdrive now affect rockets/missiles (speed and explosions)
Changed Follow camera to be the default
Made some improvements to Follow camera
Changed Normal camera name to Orbit
Re-enabled Normal/Orbit camera for play mode
Fixed/Changed right-stick behavior for camera on gamepad (lots of changes)
Fixed cars often becoming slow/etc after falling in water and getting back out
Adjusted Follow cam to not roll sideways
Reduced firing spread on missile pod (and a little bit on rockets)
Changed depth of field to be LOW by default (won't affect anyone who played the game previously)
Changed files in this update