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Update notes via Steam Community
- New skillcard prototypes: Run & Gun and Magehand.

- Replaced Crystal Barrier spell power orbitals with increased reflect blast power and radius.
- Increased Arcane Missile infusion trait homing speed for lingering projectiles (Wind Blade, Blast Scepter) from 350 -> 550.

- Codex now moves between sections with the arrow buttons.

- Adjusted level generation order to hopefully fix invisible spikes for clients above doorways.
- Reworked world culling to fix instances of higher floors blocking client player visibility.
- Fixed first Pit floor opening a portal from the Pocket to the shop instead of opening the Pocket portal in the starting room.
- Fixed invisible Potion Peddler icons attached to the level up decks having collision and causing shenanigans. (Reported by Huckit3030.)
- Fixed boulders bouncing off of the Brittledeep 5F spike floor. (Reported by Wunarg.)
- Fixed items sent to pocket while on moving platforms continuing to copy the platforms movements. (Reported by DoubleMayCare and others.)
- Fixed curse purify progress not saving between areas properly. (Reported by Aewynne.)
- Updated infused item scrap refund amounts to better match new infusion stacking costs.
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