Added scaling to the player asset tabs and turn prompts so they now change the number of them displayed as you scale the UI.
Added the feature request of being able to build the same ship over and over without the shipyard menu panel resetting after every time a new ship is added to its construction queue.
Fixed a bug where the Sectoid bases spawned brood ships way to often, they were using my testing values instead of the intended ones.
Patch 1.1.2
Update notes via Steam Community
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