Additions:
- New sounds!
- Added the ability to map things to quick-select
- Added some UI animations
- Traveling through certain doors will now have a fade effect
- You can now boost with the airship
- There are now additional settings you can set in the player's options (Gamma, dead zone, invert Y)
- On the first ever launch, the game will now do a quick hardware test and set graphics options accordingly (By default it launches on max and this may cause a lot of lag for lower end machines)
- You can now unequip (but not drop) your weapon with the 'H' key (There is no binding for the gamepad yet)
- Flora magic has temporarily been changed to something much closer to rock/ice magic
Changes:
- Many maps have had some visual updates/tweaks as well as audio changes
- Difficulty options are now presented before launching a map
- Introduction has been changed
- Many sounds have been tweaked/changed
- Some blight visuals have been updated
- Aves bird wings are now smaller/cleaner
- Fixed some collision issues
- Fixed some spelling errors in various dialogue ːsteamfacepalmː
- When starting to drive the airship, the player will now automatically move to the captain's spot
Known issues: (Still working on these)
- Ran into an issue with remapping keybindings. The tab for it is there within the options but you can't currently remap anything.
- The inventory UI can slightly resize when highlighting certain items/weapons.
- If you have a lot of items, some of them become difficult to select when on gamepad.
Update Notes for March 15th
Update notes via Steam Community
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