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The patch fixes one thing:
- If there was no clear path to leave the area, visitors would start bugging back and forth and getting stuck. This has been fixed! There will also be a news message letting the player know that friendly visitors can not find a way to leave.
EDIT:
- Balanced the chance of events occuring, making sure that even with a low accessibility, there will still be events at least every 10th day, roughly. (There was also a very low chance of events becoming more unlikely instead of more likely, if no event at all occured for roughly a full season. This can no longer happen!)
- I also made sure that all undead names are correctly displayed in news. So if a wraith or ghoul kills a villager, it will say so.
- I also greatly improved crossbows, which previously was never an option compared to longbows or muskets. They now reload faster, projectiles travels faster and they do more damage.

Best wishes and lots of love! <3
//Mattias

Windows Grim Nights 2 Content Depot 1522281
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