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SpriteMancer update for 15 March 2023

SpriteMancer v0.2.0.3

Share · View all patches · Build 10775311 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

[/h1]


[h1]

  • Added "Copy/Paste as paremeters" to layer context menu.
  • Added "Blank" fluid preset.
  • Added an option to clear textures from the dev menu.

[/h1]

  • Removed redundant files from the app.
  • Changed timeline length slider from seconds to frames.
  • Timeline interpolation is now only refreshed when the frame changes to better reflect expected results.
  • Unused textures are now auto-cleared periodically to avoid memory leaks.


[h1]

  • Fixed a memory leak in the Curve node that was causing performance issues.
  • Fixed a bug that allowed the slicer window to be moved while using the scrollbars.
  • Fixed a bug that would make a random window appear while rendering.
  • Fixed a bug that would prevent multiple images from using Break FX at the same time.
  • Time/Frames preference in timeline section is no longer inverted.

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