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Change Log


Added FPS Lock which defaults to enabled and 60 FPS

Vanish now prevents damage taken before enabling, if you get hit and vanish is available/out of cooldown
- this means if you take no damage if vanish has cooled down and you get hit by an enemy
- this allows for a more AFK playstyle as you will now be able to take a hit and stay invulnerable for 5 seconds, having time to react
- also works for bosses that would otherwise have one-shot you

Steam platform now gets initialized correctly from start-up rather than first game entry
Save system now works on a separate thread mainly during gameplay, in order to avoid framerate drops
Save system now creates less unecessary .bak files

Fixed visual issues with Vanish cloud particles
Windows 64-bitEnglish Depot 2083771
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