BUG FIXES
- Shold's held-block should no longer allow him to take damage and instead properly chip away at his stamina.
- Defense windows have been increased so that parrying and perfect blocking are easier to pull off.
- Spinning Axe Traps should now properly do damage to everyone. As they should.
- Enemies should now have a better time finding their way back onto Navigation if they are knocked off Navigation.
- Ghouls that explode should now all have the same explosion radius.
ENEMIES
- Blacksmith now has ability resistance that is removed like his normal physical armor.
- Sword Knight now has ability resistance that is removed like his normal physical armor.
- All enemies now have some amount of ability resistance.
USER INTERFACE
- Gold Fragment gain now has as animation.
Changed files in this update