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Update notes via Steam Community
BUG FIXES
  • Shold's held-block should no longer allow him to take damage and instead properly chip away at his stamina.
  • Defense windows have been increased so that parrying and perfect blocking are easier to pull off.
  • Spinning Axe Traps should now properly do damage to everyone. As they should.
  • Enemies should now have a better time finding their way back onto Navigation if they are knocked off Navigation.
  • Ghouls that explode should now all have the same explosion radius.


ENEMIES
  • Blacksmith now has ability resistance that is removed like his normal physical armor.
  • Sword Knight now has ability resistance that is removed like his normal physical armor.
  • All enemies now have some amount of ability resistance.

USER INTERFACE
  • Gold Fragment gain now has as animation.
Windows 64-bitEnglish Mortal Rite Playtest Content Depot 1656021
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