Hello BrVR Family! Today we have a new rifle, some grenade-related adjustments, and more!
Added a New weapon: M1 Garand
This new rifle, the M1 Garand, has a special grenade launcher to go along with it. You can attach it to the muzzle, attach a grenade and pull the pin. However, remember to pull the bolt afterward.
Added firesalt crystals, a new mineable crafting material
You can drill into the walls of level 5's boiler room as they contain these new firesalt crystals, used to make explosives. They also glow a bit, providing a much-needed light source down there.
Added two new grenades, mk2 and flashbang
The Mk2 is a frag grenade with a large radius and a loud noise. The flashbang allows you to stun entities, but can also blind you for a couple of seconds.
Added a "Boom Box"
In arena mode, there was no way to get grenades. Now there is, with the boom box. Once the game is started, press the button to get grenades. This isn't spammable though.
Added some new crafting recipes
Ever wanted to craft up some high explosives? Well now you can, with the crafting table! You can craft firesalt grenades, flashbangs, and the Mk2 frag grenades now.
Added crafting and mining equipment to the level 5 boiler room
You can craft back there to your heart's content. Mine with new firesalt and steel deposits, plus a drill to mine with.
The headphones now play a custom song
Just replace the mp4 in your game's local files with an mp4 of your song. It will play inside of the headphones in the frontrooms.
Adjusted the arena mode graphics
Color correction, need I say more?
Boards now despawn faster (from 20 to 2.5 seconds)
This should make navigating some levels like RUN much easier, as the pesky boards won't be getting in your way the entire time.
Did some significant optimization to level RUN, including fixing several moveable light issues and installing more traps
Lag while speedrunning is NO FUN, so I've gone ahead and made several notable changes. There are more traps to reduce the count of unneeded entities, and the lamps are less taxing on your GPU
Did some other optimizations
Pretty minor stuff, mainly to level 5 and its many areas. Also reduced the cost of lamps here.
Fixed a visual issue with the crafting table
the texture would display incorrectly on the output pad, this is fixed now.
Fixed a crash with level 9 old 2
This level should be free to travel to, without any travel restrictions by the MEG government
Fixed lots of bugs
Skin cube subtitles are gone, fixed a strange building in level 1020 and more. Also, jittering and stalling of the hands and body should be mostly fixed.
Made several adjustments to the level 7 beta
Added physical swimming, like in other water levels, and the scuba thrusters work again!
Changed files in this update