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BrVR Backrooms Virtual Reality update for 15 March 2023

V. 2.51

Share · View all patches · Build 10770472 · Last edited 15 March 2023 – 01:06:09 UTC by Wendy

Patchnotes via Steam Community

Hello BrVR Family! Today we have a new rifle, some grenade-related adjustments, and more!

Added a New weapon: M1 Garand

This new rifle, the M1 Garand, has a special grenade launcher to go along with it. You can attach it to the muzzle, attach a grenade and pull the pin. However, remember to pull the bolt afterward.

Added firesalt crystals, a new mineable crafting material

You can drill into the walls of level 5's boiler room as they contain these new firesalt crystals, used to make explosives. They also glow a bit, providing a much-needed light source down there.

Added two new grenades, mk2 and flashbang

The Mk2 is a frag grenade with a large radius and a loud noise. The flashbang allows you to stun entities, but can also blind you for a couple of seconds.

Added a "Boom Box"

In arena mode, there was no way to get grenades. Now there is, with the boom box. Once the game is started, press the button to get grenades. This isn't spammable though.

Added some new crafting recipes

Ever wanted to craft up some high explosives? Well now you can, with the crafting table! You can craft firesalt grenades, flashbangs, and the Mk2 frag grenades now.

Added crafting and mining equipment to the level 5 boiler room

You can craft back there to your heart's content. Mine with new firesalt and steel deposits, plus a drill to mine with.

The headphones now play a custom song

Just replace the mp4 in your game's local files with an mp4 of your song. It will play inside of the headphones in the frontrooms.

Adjusted the arena mode graphics

Color correction, need I say more?

Boards now despawn faster (from 20 to 2.5 seconds)

This should make navigating some levels like RUN much easier, as the pesky boards won't be getting in your way the entire time.

Did some significant optimization to level RUN, including fixing several moveable light issues and installing more traps

Lag while speedrunning is NO FUN, so I've gone ahead and made several notable changes. There are more traps to reduce the count of unneeded entities, and the lamps are less taxing on your GPU

Did some other optimizations

Pretty minor stuff, mainly to level 5 and its many areas. Also reduced the cost of lamps here.

Fixed a visual issue with the crafting table

the texture would display incorrectly on the output pad, this is fixed now.

Fixed a crash with level 9 old 2

This level should be free to travel to, without any travel restrictions by the MEG government

Fixed lots of bugs

Skin cube subtitles are gone, fixed a strange building in level 1020 and more. Also, jittering and stalling of the hands and body should be mostly fixed.

Made several adjustments to the level 7 beta

Added physical swimming, like in other water levels, and the scuba thrusters work again!

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