Changes:
-Updated Nurgei's name with his full title.
-Updated Vampirism Perk description.
-Nerfed Vermillion Knights.
-Clicking an already upgraded perk now leads you into detail screen of said perk.
-Model redesigns
Fixes:
-Fixed the un-interactable ladder in Blok 6147.
-Raised boss spawn points so they don't clip through ground on weaker machines.
-Fixed an issue where unequipping a belt slot would cause you to occasionally lose a single consumeable.
-Fixed Upgrade Splinter and Upgrade Module recipe not showing at handler if quest hasn't been progressed far enough.
-Fixed an issue where Nurgei's phase ability would continue to cast post players death if it happened during the phase.
-Fixed wrong controller navigation in perk selection grid.
-Fixed an issue where bosses would trigger death event if player was fast traveling to often.
-Fixed a wide number of collision and navigation problems across the entire world (more to come in the next patch)
-Wormlord now properly scales just like other bosses.
-Wormlord is now climbable at mid range distance.
-Vampirism no longer triggers on arrows hitting props.
-Fixed not being able to equip weapons to secondary slots via some controllers.
-Vermillion debuff now properly expires.
Patch Notes March 15th
Update notes via Steam Community
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