The next update is planned for about a month from now. We hope to add around fifty more hero cards and twenty-five more locations in that update. If all goes well, the update after that should include Steam Workshop functionality so you can easily share your art, balance changes, and new mechanics with the rest of the community.
KNOWN ISSUES
CARDS
- If Count Vlad discards The Wild Hunt, he gets the power before being upgraded, not after.
- Masked Magician's Assistants do not trigger on play effects
- Calypso does not pull cards that have been adjusted to be 0-cost (e.g. Psychic Twins)
- Doppelganger text does change to reflect it's new ability until after it has already flipped a second time
- End of turn locations swapped in on the same turn that they are supposed to activate do not activate.
- Captain Martian makes very poor decisions about trying to win the game.
- Auras do not take effect until after play effects in some circumstances
- Auras can persist on cards in the graveyard in some circumstances.
Please report any other bugs you encounter on the Steam discussion boards.