In this build, we are thrilled to introduce three new enemy variants:
Shark -> Hammer Head: This vicious predator now has a new passive ability. For every hex on the Hammer Head, it will add 1 hit to its already formidable attack.
Sludge Alien -> Muk Alien: Beware the new passive ability of this slimy foe. If it ever loses more than 4 HP in a single hit, you will lose 1 HP in return.
Sewer Rats -> Dungeon Rats: These pesky vermin have upgraded to a new passive ability. At the start of your turn, if you have more than 5 energy, the Dungeon Rats will heal 1 HP, making them even harder to defeat.
Prepare to face these challenging new enemies and discover new strategies to emerge victorious!
Changed files in this update