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Territory: Farming and Fighting update for 15 March 2023

3-15 Sync cumulative updates from playtest branch

Share · View all patches · Build 10766170 · Last edited 15 March 2023 – 06:09:12 UTC by Wendy

Patchnotes via Steam Community

Optimize the barracks to add the function of "automatically return to the camp when hungry"
BUG Residents continuously show +1 eating food
New feature Megalodon, which devours the corpses around itself and lays eggs
New feature "Feeder" to feed monsters:
Dark cuisine: Slime
Wood: Silverfish
Meat: Megalodon
Fish: Magic crab
Honey: Poisonous bees
After the monster eats once, it does not attack the residents for N days, and after eating once it is full, it will breed"
Optimized Soldier statue bullets changed to group damage
Optimize the list of residents to add feature filtering
Optimize the Feeder to add the disabled period setting and optimize the functional details of monster breeding
Optimized Combat units and monsters in combat mode, display markers
BUG MOBILE ACCELERATION FEATURE, AN ISSUE THAT DOES NOT WORK FOR SOLDIERS
BUG Civilians who are unconscious in battle may not be saved
Optimize the archive integrity verification mechanism when archiving
Optimization Change the feeder to two directional openings and fix it for the monster and the other for the residents
Optimize the transportation rules of horse stations, support all selection, cancel all

Windows 64-bit Depot 1455911
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