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Inferno infusion trait now gives a flat +1 Spell Power instead of scaling off of mana cost.
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Crystal Barrier no longer blocks Status damage. (Burn, Inferno infusion spell cost, bloodshop.)
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Reduced Astral Spark's extra radius per spell power from 15% to 8%.
(Thanks to Jazdia for info on how to break the game.) -
Reworked much of Shyro's action AI. (Shouldn't affect gameplay that much, but Shyros should no longer vanish mid-warp or do other weird stuff.)
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Added some custom textures to Eclipse Brittlekeep.
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Made various minor visual fixes.
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Added parry to sword tooltip.
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Dead characters are now revived at 1 health instead of 0 when traveling to another area in co-op. (Reported by Aewynne.)
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Fixed ice variant Astral Spark infinitely chilling hit allied players. (Reported by Aewynne.)
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Fixed Thunder Rune traps not replicating if they were on off-beat to client players. (Reported by Conrat.)
(brb gonna take a day off)
Changed files in this update