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Update notes via Steam Community
- Inferno infusion trait now gives a flat +1 Spell Power instead of scaling off of mana cost.
- Crystal Barrier no longer blocks Status damage. (Burn, Inferno infusion spell cost, bloodshop.)
- Reduced Astral Spark's extra radius per spell power from 15% to 8%.
(Thanks to Jazdia for info on how to break the game.)

- Reworked much of Shyro's action AI. (Shouldn't affect gameplay that much, but Shyros should no longer vanish mid-warp or do other weird stuff.)

- Added some custom textures to Eclipse Brittlekeep.
- Made various minor visual fixes.

- Added parry to sword tooltip.

- Dead characters are now revived at 1 health instead of 0 when traveling to another area in co-op. (Reported by Aewynne.)
- Fixed ice variant Astral Spark infinitely chilling hit allied players. (Reported by Aewynne.)
- Fixed Thunder Rune traps not replicating if they were on off-beat to client players. (Reported by Conrat.)

(brb gonna take a day off)
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