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Undead Horde 2: Necropolis update for 15 March 2023

New Game+ Now Available

Share · View all patches · Build 10757255 · Last edited 15 March 2023 – 13:06:19 UTC by Wendy

Patchnotes via Steam Community

Alright, the day has come to release the final piece of the game content: the New Game+. For those who yearn even more to play after the full campaign, this is the solution. The NG+ will basically be endless: You can delve into as deep as you can but as far as we know, everyone will face defeat at some dimensional depth in the NG+.

However, please note that this first NG+ release has only the first dimension. The next update will open up the rest.

What to expect from Dimension 2?

  • Stronger enemies
  • Familiar unique items, but with much more power
  • Unit houses can be upgraded up to level 5!
  • Rune house can be upgraded up to level 5!
  • New rarity level for items. It holds 4 magical properties!
  • New enemies
  • Mixed monster groups
  • Bosses with deadly auras

And here's the change list:

  • Added New Game+!
  • Added German + Turkish translations
  • Level cap set to 60
  • Summon abilities are now command cost based, leveling up corresponding unit house will reduce amount of summons
  • Reduced effectiviness and occurrence of Mana Regeneration and Mana Cost reduction affixes
  • Increased Mana from level-Up cards a little bit
  • Reduced HP from high level level-up cards
  • Fixed Outskirts orc hut counting in minimap
  • Fixed staff of chickenify bug
  • Added tutorial for Broken Runes
  • Fixed typos
  • Added reset volumes button to audio options
  • Fixed necrodome erroneously counting towards area cleared stat
  • Fixed quests completed stat not counting new tutorializing quest skipped on old profiles
  • Fixed Westguard bridge winches staying dead after restart
  • Highlight corpses on minimap when pressing raise without any raiseables in range
  • Reduced Epic item drop rates at levels 20+
  • Broken Rune now shows which rune it will unlock
  • Updated NPC portraits
  • Fixed bugs with Archmage & Mirages
  • Improved Burn affix
  • Tweaked Merchant item rarity probabilities
  • Reordered visual effect layers
  • Fixed FXAA
  • Fixed bug with walls disappearing in Prison Dungeons
  • Added improved visual effects for Rune of Vigor and Rune of Bashing
  • Tweaked balance for Rune of Vigor and Rune of Bashing
  • Fixed a few collision issues
  • Horde info screen command wheel draw bug fix
  • Fixed stash gamepad tooltips draw order
  • Unified Bear Toughness talents descriptions
  • Added revive wheel tooltips
  • Added mouse wheel sensitivity control (mainly for touchpads)
  • Hide quest arrows when showing tutorial popup
  • Improved support for Widescreen displays when near borders of the level
  • Prevented Elven Queen from spawning after quest's been completed
  • Fixed an issue with achievement 'Good as New'
  • Fixed shadow bugs in item panel image
  • Compactified rune details panel
  • Fixed darkness issue when shadows are turned off
  • Fixed World Map view for wide screens
  • Fixed a crash issue when crafting items
  • Fixed double exit sign on minimap
  • Updated credits

Currently we're working on the rest of localizations. This is the last step in the development cycle for the Steam release so we'll be soon announcing the full game launch date too.

Windows Depot 2065811
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