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Update notes via Steam Community
New Class of Enemies: Golems

  • Different types of these can be encountered late-game, providing a new challenge to even skilled players.

  • They currently have a shockwave and ranged attack, with the latter varying according to the biome that they're situated.

In game improvements
  • New Dialogue System This currently applies to the Necromancer's attack dialogue but will be rolled out to more situations. You can also add player speech bubbles to Your screenshots with ~.

  • New crate destruction animations that vary with biome.

  • Hazard chase level themes (toxic breeze, rising lava, avalanche) now start sooner.

  • Stunning and throwing explosive flyers now cause them to detonate on impact.

  • Several more

Seasonal Bonuses 🌱
  • We've been doing some redecorating for the hub world.

  • Spring breeze also applies to the shifting winds themes of Gnarled Gardens.

  • New moon variants.

  • Check the bag at the top-left of the hub

  • 13% in-game XP bonus.

  • Taking part in the Steam Sale, the game is on Sale with 20% off
    in addition to the heavy discount in early access.

Bug fixes Include
  • Clockwork turrets (particularly ceiling variants) are now lighter.

  • Fixed rare dead-end glitch with level generation.

NOTE: the price will rise in near future as the game approaches full release.

Patch 0.114.3
  • Fixed potential crash where spring version of hub would not load for Mac/Linux (due to it being uploaded to the wrong but similarly named subdirectory directory).

  • Ice Golem now has its own demise animation.

  • Golems drop money on death.

  • Fixed visual tilesheet bug with avalanche.

Have fun!

Aura of Worlds Content Depot 841601
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