▶Dungeon Changes
| Added More Random Raid Rewards
- Changed all random raids to reward 50 Shining Rings of Eternity regardless of tier to help players get tier 1-2 legendary weapons more easily
▶PvP Changes
- Enhanced the Captcha function to prevent bots in Battlegrounds
| Adjusted Combat Power Scaling in Arenas
- Raised the limit of combat power scaling from 60,000 to 100,000 CP
| Added Balancing Buffs in Solo Territory Wars
- Balancing buffs will be granted based on differences in combat power between the factions
- Defeat buffs will be granted based on win/loss records
Balancing Buffs
Territory War Second Wind Tier 1 – Increases attack by 10% and defense by 20%
Territory War Second Wind Tier 2 – Increases attack by 20% and defense by 40%
Territory War Second Wind Tier 3 – Increases attack by 30% and defense by 60%
Territory War Second Wind Tier 4 – Increases attack by 40% and defense by 80%
Territory War Second Wind Tier 5 – Increases attack by 50% and defense by 100%
Territory War Second Wind Tier 6 – Increases attack by 60% and defense by 120%
Territory War Second Wind Tier 7 – Increases attack by 70% and defense by 140%
Territory War Second Wind Tier 8 – Increases attack by 80% and defense by 160%
Territory War Second Wind Tier 9 – Increases attack by 90% and defense by 180%
Territory War Second Wind Tier 10 – Increases attack by 100% and defense by 200%
Defeat Buffs
Territory War Blessing of Balance Tier 1 – Increases attack by 5% and defense by 10%
Territory War Blessing of Balance Tier 2 – Increases attack by 11% and defense by 22%
Territory War Blessing of Balance Tier 3 – Increases attack by 18% and defense by 36%
Territory War Blessing of Balance Tier 4 – Increases attack by 25% and defense by 50%
Territory War Blessing of Balance Tier 5 – Increases attack by 33% and defense by 66%
Territory War Blessing of Balance Tier 6 – Increases attack by 43% and defense by 86%
Territory War Blessing of Balance Tier 7 – Increases attack by 54% and defense by 108%
Territory War Blessing of Balance Tier 8 – Increases attack by 67% and defense by 134%
Territory War Blessing of Balance Tier 9 – Increases attack by 82% and defense by 164%
Territory War Blessing of Balance Tier 10 – Increases attack by 100% and defense by 200%
Territory War Blessing of Balance Tier 11 – Increases attack by 122% and defense by 244%
Territory War Blessing of Balance Tier 12 – Increases attack by 150% and defense by 300%
Territory War Blessing of Balance Tier 13 – Increases attack by 186% and defense by 372%
Territory War Blessing of Balance Tier 14 – Increases attack by 233% and defense by 466%
Territory War Blessing of Balance Tier 15 – Increases attack by 300% and defense by 600%
| Added Temporary Arena – Balanced Arena
- The Balanced Arena is a temporary event arena that will be available from 3/15-3/29
- Players with a minimum combat power of 5,000 may participate
- Entry is possible between 09:00 and 04:00 (based on server time)
- To enter, press the [Join Battle] button located at the bottom right corner of the page in the Events menu
- For more details, please check the event notice
▶Mission Changes
- Fixed an issue where the “Fire Seal” story mission in Gwyndel’s Sanctuary could not continue automatically
▶Guild Changes
| Added Guild Halls
- Construction costs 75 million guild gold
- Purchasing skins costs 175 million guild gold and costs 10 million to maintain
| Flame of Unity
- The Flame of Unity acquires experience when guild members add firewood
- Firewood can only be gathered within the guild hall at special nodes
- The flame can be ignited by the guild leader or guild elders when enough experience has been acquired
- There are 3 different levels that can be achieved that affect the quality of the reward
- A reward can be claimed once per week when the flame is ignited
- The flame resets each week on Monday at 05:00 server time
Rewards:
Flame of Unity T1 Reward Box
1,000 Marks of Valor
20 Primal Energies
200 Diamonds
3 Prismatic Dye Boxes
2 Random Transform Potions
Flame of Unity T2 Reward Box
1,500 Marks of Valor
30 Primal Energies
200 Diamonds
5 Prismatic Dye Boxes
3 Random Transform Potions
Flame of Unity T3 Reward Box
2,000 Marks of Valor
50 Primal Energies
200 Diamonds
10 Prismatic Dye Boxes
5 Random Transform Potions
| Guild Hall Gathering Nodes – Mysterious Vegetation
- Required level: 50 Crafting
- Costs 16 labor points and 2 tool durability
- Grants no gathering experience points
- Successful gathering rewards 1 item based on probability out of Dry Firewood, Sturdy Firewood, and Luminous Firewood
| Guild Hall Monster Summon
- Powerful monsters can be summoned in the guild hall by using a Mysterious Branch, which can be obtained while gathering in the guild hall
- All guild members that participate in the fight will be rewarded
- Summoned monsters are a of a similar difficulty to field bosses, and will disappear if all guild members leave the guild hall
- Only one monster can be summoned at a time
- Summoned monsters do not grant experience when killed
Summonable Monsters:
Weird Flesh Beast
Dragonblood Chief
Stoneclaw Ogre Chief
Guild Monster Rewards:
20 Moonstones
1 Spirit Shard Box
1,000 Platinum Coins
40,000 Gold
- Fixed an issue where beginner guild’s names were sometimes displayed as “No guild”
▶Class and Skill Changes
| Knuckles
Active Skills
[Skill] Shoulder Tackle
- Increased damage from 100.2% to 110.2%
Passive Skills
[Skill] Counterattack
- Changed skill to be activated when damage is taken instead of when affected by CC
Passive Skills
[Skill] Perseverance
- Increased damage reduction from 10% to 15%
| Greatsword
Active Skills
[Skill] Tyrant
- Reduced movement speed increase from 30% to 25%
- Reduced damage reduction increase from 30% to 25%
Active Skills
[Skill] Berserker
- Reduced movement speed increase from 30% to 25%
Active Skills
[Skill] Execution
- Changed the skill’s area of effect
Passive Skills
[Skill] Beast
- Reduced max HP increase
▶Quality-of-Life Changes
- Change some server times to better fit content schedules
Europe server time zone changed from UTC+1 to UTC+2
America server time zone changed from UTC-7 to UTC-5 - Added more detailed reset time and date information to Daily Activity/Weekly/Season Pass missions
- Changed the minimum number of channels in Deberne’s Aslan Orc Mountains from 1 to 2
- Changed the HP of elite monsters to not reset when they leave combat
- Changed the crafting materials for the Mutalia Weapon Chest from 10 Maple Lumber and 10 Mithril Ingots to 20 Elm Lumber and 20 Sapphires
- Added a button to exit the intro tutorial after it has started
- Increased the base stat growth from leveling up above 50 to raise base combat power
- Increased base critical damage
- Added Monster Transformation Removal Potion to Barter Merchants
Cost: 500 Bloodstones
Purchase Limit: 10 times per week - Improved account linkage functions
Added the account link status button to the lobby settings menu on both platforms
Added an announcement that informs players that accounts can only be linked through a character that is logged in when the button in the lobby is clicked - Improved the slider for recharge tickets
Modified the slider’s default value to set to the amount of tickets you own
Modified to display a default value of 1 when no tickets are available - Added an explanation to the Vulkan API switching option in the mobile graphics settings for AOS devices
- Added an antialiasing option in PC graphics settings
- Changed the channel opening criteria to create new channels more quickly in contested field boss areas
- Fixed some awkward translations
- Improved Fever Box rewards
- Improved Daily Login event rewards
▶Other Changes
- Fixed an issue where message timestamps were displayed incorrectly
- Changed the Daily Activity mission about accessory/weapon slot enhancement to count attempts instead of only successes
- Fixed some text in the solo dungeon tutorial to reflect the rotation
- Fixed an issue where crafting missions requiring Specialist Glue, an unavailable item, were displayed
- Fixed an issue where character could fall through the floor in a spot in the Frozen Frostbloom Garden
- Fixed an issue where some familiar skill information was not being displayed
- Fixed the entry portal effect for the Vulcan “Creeping Darkness” story mission to display in the correct location
- Fixed issues where characters could get stuck in some areas of the Vulcan City of Klan
- Fixed an issue where the entry portal effect for the Deberne conquest zone was not displaying properly
- Fixed an incorrectly labeled profession trait from Critical Healing Chance to Critical Healing Modifier
Changed files in this update