Small patch to address some issues in the recent 9.1.0 patch.
Bug Fixes
- Fixed bug which caused split-screen to be forcibly hidden every time a cutscene plays
- Reverted Kraken and Genie melee range change to void instanced of melee hitting while doing no damage
- Fixed Cupids boss dying instantly on Wandering Heart if the boss countdown is skipped
- Fixed Wandering Heart achievement not being awarded on map completion
- Fixed Lover's Paradise top bridge not blocking the building camera
- Did more collision work on valentines to prevent stuck mobs
- Disabled Wheel of Fortuna ability on wandering heart
- Added thicker outline to pumpkin skeleton on a treadmill
- You can no longer use the easter egg on Lover’s Paradise after the boss countdown starts
- Changed name on black Enchanted Bishop variation to Tormented Bishop
- You can now use the forge on Wandering heart when playing with controllers
- Pet Rock and Jade Island now have proper shadows when in first-person view
- Made hysteresis less prone to get stuck
- Fixed double-buffered physics due to an engine change. This was the cause of the core slipping issue on Spring Valley
Balance Changes
- Buffed the damage on the Steam Bot pet from Talay Mining Complex
- Increased max base damage spawn on Lover’s Paradise cupid pet
- Decreased absolute damage on Lover’s Paradise cupid pet
- Increased number of max extra projectiles on Lover’s Paradise cupid pet from 2 to 7
- Increased the heal amount on Lover’s Paradise cupid pet
- Made all wasp enemies weak to fire damage (x1.5)
- Reduced the resistance to lightning towers on wasps, making them take double the damage compared to version 9.0, but 10x less than on version 8.7
- Made all siege mechs weak to electric damage (x1.3)
- Boss fight on Lover’s Paradise now includes Copter Gentleman Mechs that target the player
- Boss fight on Lover’s Paradise should have mob difficulty increased a little
- Removed tower resistance debuff that was applied on a hit from Cupid Boss on Lover’s Paradise
- Copter Gentleman Mechs don't damage cores anymore, to be in line with Copter Ogres
- Lover’s Paradise only has 5 respawning chests on survival mode now
- Reduced damage on Apprentice’s Fireball Tower by 15%
Quality of Life
- Changed default tower upgrading behavior to be the same as patch 9.0.0 and before. This can be changed on CDT settings to use the new behavior instead
- Changed default tower level to upgrade from 4
- Added final wave to survival mode UI on all maps that have the game mode
- Made it so if you have split-screen hidden, any unpause input from any split will close the pause menu
- Moved west Flying enemy spawns closer to the map on Spooktacular Bay and Buccaneer Bay
- Removed Icon Quality Rating from Top Hat, Bow, Santa Hat, and Santa beard. This should remove color mistakes on the item icon
- Made hysteresis weight adjustable in the CDT settings
- Player health is now drawn to the HUD of spectators in the competitive game-mode
Patch 9.1.1
Update notes via Steam Community
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Changed files in this update