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Hand2Hand project update for 23 April 2023

Hand2Hand Pre-alpha 0.1.0.4 patch

Share · View all patches · Build 10751566 · Last edited 23 February 2024 – 15:10:40 UTC by Wendy

Patchnotes via Steam Community

Greetings bored mortals, nothing ground breaking but every bit helps.
Right now my internship thinned out dry my time I would spend on Hand2Hand.

QoL

☼ Players can now select a random class in solo and versus
☼ The random class will be exclusive with the other when possible
☼ Players can also select a random stance (black color on screen)

Damage delay

☼ When damage is done, the game is delayed for few frames to accentuate epicness
☼ It has 3 modes :
► Off (Same as previous patches)
► Fix (10 frame delay per landed attack, by default)
► Relative (1 frame delay per inflicted damage)
☼ Can be changed in the settings menu
☼ The screen shakes much more when enabled

Chopstick

☼ Death, hit, jump and land animation reworked

Ballpen

☼ All non-combat animations reworked

Known issues

☼ [0.1.0.3] Inputs are still counted even when the game window is not active
☼ [0.1.0.3] It is difficult to successfully take a screenshot
☼ [0.1.0.3] It is difficult to go back to the game window after switching to another
☼ [0.1.0.3] Cannot move the window in windowed mode
☼ [0.1.0.3] Not all resources are freed when navigating in menus & gamemodes (It can sometimes use 300Mb instead of 50 in menus)

Windows English Depot 2301061
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