We focused especially on dedicated server compatibility, while we’re preparing our official public servers. As we note in our game description, our game is multiplayer playable as P2P now (there is already a possibility tu run the game in headless mode on Windows as a server). Currently we focus on the alpha version of Linux Dedicated Server build, which will NOT be downloadable by public yet, but of course we plan to release this Dedicated Server Linux build as well to allow community host their own (Linux) servers.
Change log:
- implemented: dedicated server compatibility
- fixed: wider text space for name in multiplayer lobbies/servers
- added new item: whetstone (repairs melee weapons, can be crafted)
- fixed: can’t drop item out of loot window
- added: blueprint item Camp Starter Pack can be bought at Architect
- added: auto search lobbies and servers on first open of Multiplayer section
- fixed: a few minor bugs
Changed files in this update