A small update before I go back to making campaign levels :)
Misc:
- Improved Runeblade's impact VFX
- Improved Blaster's impact VFX
- Firing the Shock Rifle on water now instantly deals damage to enemies in water (previously had a delay before doing damage)
- Treasure chest's light now match the rarity of the loot
Bug fixes:
- Fixed a bug where you sometimes couldn't use your weapon after Akimbo ends
- Fixed a bug where some weapons didn't aim properly while having Akimbo and Slow Time at the same time
Patch 0.8.2
Update notes via Steam Community