tl;dr; New character, ability, relics, and a ton of small balance/QOL changes
Hi All,
The preview build for the 0.8.0 patch is now available on the beta branch. This patch has a lot of changes so I'm hoping to get a few days of testing before I move it to the main build on March 16th. I'd still like to add in a few more relics to this patch as well as a screen to show current seen/unlocked content but too be determined if I'll get that ready by my deadline of March 16th.
Much love,
Aarimous
Here's a video on my 2nd channel where I talk about path to releasing Chess Survivors this year:
New Content
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New Koala Character
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New boomerang ability
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New 4 relics
Changes
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Increasing to max health now also grants that much current health
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Rare relics on the main game UI now show with a rare color in the background
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New colors for relic rarities
[*[ Act rewards now give you a choice of 3 rare relics -
Lucky Crown relics now increases chance to spawn a rare relic by 10% (previously 5%)
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Chance to loot a rare relic does not increase each act. Instead it’s now a flat 10% chance for the entire
game -
Blocked damage appears as floating blue text for both enemies and players
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Updated player healing floating text animation
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Updated damage floating text to scale with amount of damage
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Enemy floating damage text is now yellow when greater than 10, and orange when greater than 15
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Setting to enable floating text now applies to damage, heal, and block texts
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Gambit levels now grant 10% Player Progression XP increase pre level (previously didn’t effect Player Progression XP)
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Playing on normal speed no longer grants 10% bonus Player Progression XP
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Playing on chill now grants -15% Player Progression XP (previously was 0%)
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Removed Give Feedback buttons from Main Menu and Pause screen, I wasn’t checking the form and nobody was really posting there
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Level up screen now prevents player from clicking the upgrade until the upgrade is visible
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Slightly adjusted the timing for when upgrades to popup
Bug Fixes
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Fixed a bug where the player was healing after killing an elite
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Fixed a bug where the level up screen could case the game to crash, not sure if anyone actually had this bug. But I found it while testing other features
Changed files in this update