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Update notes via Steam Community
In this patch we have improved and fixed the following:

Abilities:
  • Decreased the Stab damage addition from 25% to 15%
  • Increased the Stab energy requirement from 50 to 60
  • Increased the multi-target Slash damage decrease from -65% to -35%
  • Increased the multi-target Backwards Slash damage decrease from -65% to -15%
  • Decreased the multi-target Backwards Slash energy required from 40 to 30
  • Increased Base Energy regeneration
  • Increased Base Grace regeneration and decreased per-Faith grace regeneration
  • Decreased Grace gained per point of Faith to 3 (from 5)
  • Decreased Speed of Dodge/Roll when running out of energy by -30% (from -10%)
  • Increased Damage of Melee/Range abilities when running out of energy to -35% (from -40%)
  • Increased the Damage addition percent of the Power Arrow ability
  • Decreased the cooldown of the Power Arrow ability
  • Decreased the cooldown of the Cleave ability


NPC:
  • Enemies will regenerate health slower when fleeing
  • Enemy camp radius has been increased
  • Lonely Valley wolves are now weaker for a better beginning experience
  • Increase click area of chickens/crabs/rabbits
  • Magic projectiles should be less aggresive when homing towards the player
  • The merchant Dwarf will now buy items at a better price than other merchants


Misc:
  • Reduced the input qeueue duration, Wigmund will not attempt to execute actions without input
  • Fixed a bug in which Wigmund would stop fishing after one animation loop


Thank you for your feedback and patience!

Windows 64-bit Wigmund. The Return of the Hidden Knights Content Depot 1164691
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