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Update notes via Steam Community

Achievement fixes

* Fixed the completionist achievement never firing
* Moved the completionist check to the main menu

Visualization fixes

* Adding aquatic animals with wings no longer make the game crash (but their animation is still not correct)
* Fixed eyesight and hearing ranges displaying on the terrain floor

Simulation fixes

* Aquatic animals with 'go towards' instincts now actually go towards it
* Plants no longer die of old age during dormancy
* Blow holes are no longer counted as 'mouths' for eating purposes
* The first flower with petals now can also spread pollen by wind
* Added a potential fix for the plant multiplication bug
* Added a potential fix for aquatic animals with the 'go away instinct' going to non-existant places

UI fixes

* Using the notification list view no longer breaks all other UI
* The population counts are now updated every time you open the list view
* Fixed the list view round buttons being irresponsible when coming out of the family view
* The random mutations menu now scales with the screen size
* In the animal editor, you no longer need to touch the brightness slider before the animal color is updated live while using the hue slider
* The Shift+C cheat menu now has a background

Camera fixes

* Moving the camera while clicking the 'roots' button will no longer make you lose control
* Slowed down the camera in the plant editor when using the up/down arrow keys
* Deactivated the up/down arrow keys in the animal editor

Ice age fixes

* Saving and reloading no longer makes the ice disappear
* Going into an editor no longer makes the ice disappear
Windows 32-bit The Sapling Windows32 Depot 997381
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Linux 64-bit The Sapling Linux64 Depot 997382
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Windows 64-bit The Sapling Windows64 Depot 997384
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