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Update notes via Steam Community
I've added a new starting area and tutorial to Skullborn!



  • You will now spawn at the Elder Tree which has been corrupted and if surrounded by thorns
  • You must remove the corruption by completing a dungeon it the roots of the tree
  • In order to defeat the dangers inside you will need to gather materials, craft, and become stronger
  • Once you complete the dungeon the thorns surrounding the tree will become a vine wall
  • You may freely build within this vine wall without having to worry about other players messing with your stuff or enemies
  • When you are exploring you will be able to see the Elder Tree from very far away to help navigate and find better materials




Other changes:
  • Added block counter to building and crafting mode
  • Dungeon doors now have a floating door icon to make them less hidden (as well as all other interactable objects)
  • Can move camera while transitioning perspectives
  • After placing an item (like a crafting table) you will switch back to weapon mode
  • Bird poof sound
  • Entity health bar animates faster when losing more health
  • Dungeon Complete music
  • Dungeon builder can change dungeon darkness and add a colored tint
  • Dungeon builder can change blocks in palette
  • several UI tweaks

Fixes:
  • Camera is centered properly when crafting
  • Fixed bug where camera would flip after crafting
  • Fixed bug that prevented saving and loading dungeons
  • Fixed bug with rotating doors in dungeons
  • Fixed setting resolution
  • Fixed bug where music box didn't stop game soundtrack
  • Fixed material on music disks
  • Loading history…
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