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Update notes via Steam Community

Howdy, long-haul truckers! So today we are issuing a quick hot-fix for soft-locks in the way of the Roster/Kill-switch. Powerful and dangerous, the kill-switch will let you bypass any player's turn if they get stuck. Well, even if they don't.

While this does not actually fix any soft-locks, which we strongly urge you to still report, it will prevent your game from completely locking and stopping any progress. The kill-switch will be removed once we hit release v1.0, by the way.

We are also pushing out some other small fixes and a few tiny additions. For those curious, here is the change-log:

  • Added: roster / kill-switch to bypass bot soft-locks or...

  • Added: clarification to move speed slider in options and pause menu

  • Changed: players HUD space icon now updates as they move

  • Changed: Y-sort-ed markers and traps

  • Fixed: some minor spelling / grammar mistakes in localization file

  • Fixed: soft-lock on target selection in multiplayer

  • Fixed: some music tracks loop

  • Fixed: possible crash when player tries to ram themself

  • Fixed: pause menu's bot decision making stuff

  • Fixed: graphical glitch in pause menu

  • Fixed: issue where game thought pause menu was open already

  • Fixed: bot turn in singleplayer set up not resetting default correctly

More to come!

Windows 64-bit Haulin' Oats Win64 Depot 1254771
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Windows 32-bit Haulin' Oats Win32 Depot 1254772
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Linux 64-bit Haulin' Oats Linux64 Depot 1254773
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