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Update notes via Steam Community

Hello Citizens!

Here we are with the latest HotFix Update for Hell is Others!
Before looking at the other fixes, just a few words about one of the most important parts of the Update: the new duos design. You have pointed out several times the problem of the unreadable "companions" during your games. We decided to solve this by changing some of the rules related to duos:

  • The Other partner has a blu area at its feet to differentiate it from enemies.

  • We also make it possible to extract two players from the same lift if they are part of the same team.

We’ll check your feedback to know if this new design matches your expectations!

We’ve also worked on a bunch of bugs and problems that you have pointed out to us! Here’s the full list:

  • Fixed a bug where players got blocked (so they cannot continue the story) closing the game right after talking with Isolde during Act II;

  • Fixed a bug where players can skip Alfred's mandatory dialogues if they go to sleep with a perishable item in the inventory, causing the player to be stuck during the story;

  • Fixed the bug that caused the player to not have the updated map (the player stayed with the tutorial map);

  • Fixed an issue on reconnection in case of a player in a party;

  • Fixed a bug that caused some rewards to disappear from quests with modified bullets as rewards;

  • We made prestige paintings priceless in order to make the story progression fairer.

Thanks again for your attention, Citizens!

Windows 64-bit Hell is Others Content Depot 964441
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