Thank you so much for the support you've shown the game. Below, you'll find the first part of the last few updates before 1.0!
New
- Steam Integration
- Achievements
- Note: Some achievements are not implemented yet and are impossible to unlock
- In-game flairs for certain players (Developer & Official Content Creators)

- Added new movement mechanics for the Mannequin (No more jumpy floaty boi)
- Added load percentages to loading screens
- Added a bit of pizzazz to the Main Menu
- BRAND SPANKING NEW MANNEQUIN!
- This change was neccesary to make the NEW ANIMATIONS work
- Note: The old mannequin will still appear in some places.
Changes
- Updated core to latest version of Unity
- The loading screen for Nightmare will now display a random string of letters and numbers instead of the default loading text
- Tasks in Nightmare will be displayed as a random string of text like the loading screen
- Added text that gives better direction to where the roof is on Prologue
- Made changes to the factory to aid the new mannequin navigation system
- The pause menu will now take up the entire screen
- Big boy change right here -> Game's name will now be changed from Nightly Maintenance: Malcom's Story to simply Nightly Maintenance. This decision was made because, originally, the game was supposed to be in a series and that idea was scrubbed. Plus, just saying Nightly Maintenance is a lot more catchy :). This will be noticeable in short bursts.
Fixes
- Fixed a bug where the night would fail if you paused the game while the phone was ringing
- No more being Jesus on the roof of Prologue
- Fixed a bug where Prologue was marked as completed for all players
Changed files in this update