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Update notes via Steam Community
Thank you so much for the support you've shown the game. Below, you'll find the first part of the last few updates before 1.0!

New

  • Steam Integration
    • Achievements
      • Note: Some achievements are not implemented yet and are impossible to unlock

    • In-game flairs for certain players (Developer & Official Content Creators)


  • Added new movement mechanics for the Mannequin (No more jumpy floaty boi)
  • Added load percentages to loading screens
  • Added a bit of pizzazz to the Main Menu
  • BRAND SPANKING NEW MANNEQUIN!
    • This change was neccesary to make the NEW ANIMATIONS work
    • Note: The old mannequin will still appear in some places.



Changes

  • Updated core to latest version of Unity
  • The loading screen for Nightmare will now display a random string of letters and numbers instead of the default loading text
  • Tasks in Nightmare will be displayed as a random string of text like the loading screen
  • Added text that gives better direction to where the roof is on Prologue
  • Made changes to the factory to aid the new mannequin navigation system
  • The pause menu will now take up the entire screen
  • Big boy change right here -> Game's name will now be changed from Nightly Maintenance: Malcom's Story to simply Nightly Maintenance. This decision was made because, originally, the game was supposed to be in a series and that idea was scrubbed. Plus, just saying Nightly Maintenance is a lot more catchy :). This will be noticeable in short bursts.


Fixes

  • Fixed a bug where the night would fail if you paused the game while the phone was ringing
  • No more being Jesus on the roof of Prologue
  • Fixed a bug where Prologue was marked as completed for all players
Windows Depot 2053051
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