- Terrains can now be edited using a heightmap brush (the old cube method is also available).
- Structures and terrains added with the cube tool are no longer hollow.
- Added new brush paint mode to the Color Editor.
v1.7.1:
- Improved brush behavior for coloring
- Greatly improved speed when creating/deleting huge amounts of blocks
v1.7.2:
- Changed Scaffold export and copy/paste to take into account all connected Scaffolds
- Improved Night View bloom effect
- Tweaked Terrain Brush smoothing tool behavior
- Fixed missing sounds and wrongly positioned sounds in Terrain and Color Editor
- Fixed bug with Terrain color sampling
- Fixed rare bug which could freeze map loadiing
- Fixed bug with Scaffold export
Changed files in this update