This minor update adds a new ranked pack, fixes a variety of different bugs, and brings some minor improvements for replays and level creators.
Enjoy!
(For any question or feedback, please get in touch on our official Discord.)
Changelog
- Make the Delta pack by NDigger available for ranked play
- A replay is now saved when exiting even if the player hasn't died (thanks Baum)
- Replays are now saved in per-level per-difficulty subfolders (thanks PKPenguin)
- Allow restarting a replay while watching it (thanks Baum)
- Display level author instead of pack author in level info (thanks Baum)
- Added fragment shader support for text (thanks Baum)
- Added onPreUnload core Lua function (thanks Baum)
- Added mFrameTime parameter to onRenderStage (thanks Baum)
- Added the l_forceSetPulse and l_forceSetBeatPulse Lua functions to immediately change the pulse or beatpulse values (thanks Baum)
- Fixed a bug where the Lua debug console would be available in official mode (thanks zX)
- Fixed replays sometimes being saved twice (thanks Baum)
- Fix shader dependencies not being searched in the right folder (thanks Baum)
- Fix replay file paths having characters not supported on Windows (thanks Baum)
Reminder
- If you are interested in getting updates and development sneak peeks, follow @Open_Hexagon on Twitter.
Changed files in this update