Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Hello everyone – Open Hexagon 2.1.6 is now officially released!

This minor update adds a new ranked pack, fixes a variety of different bugs, and brings some minor improvements for replays and level creators.

Enjoy!

(For any question or feedback, please get in touch on our official Discord.)


Changelog


- Make the Delta pack by NDigger available for ranked play

- A replay is now saved when exiting even if the player hasn't died (thanks Baum)
- Replays are now saved in per-level per-difficulty subfolders (thanks PKPenguin)
- Allow restarting a replay while watching it (thanks Baum)
- Display level author instead of pack author in level info (thanks Baum)

- Added fragment shader support for text (thanks Baum)
- Added onPreUnload core Lua function (thanks Baum)
- Added mFrameTime parameter to onRenderStage (thanks Baum)
- Added the l_forceSetPulse and l_forceSetBeatPulse Lua functions to immediately change the pulse or beatpulse values (thanks Baum)

- Fixed a bug where the Lua debug console would be available in official mode (thanks zX)
- Fixed replays sometimes being saved twice (thanks Baum)
- Fix shader dependencies not being searched in the right folder (thanks Baum)
- Fix replay file paths having characters not supported on Windows (thanks Baum)

Reminder


- If you are interested in getting updates and development sneak peeks, follow @Open_Hexagon on Twitter.
Windows 64-bit Windows Content Depot 1358091
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link