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Ocean Punk update for 6 March 2023

Performance optimization! Add fish people community, enrich handmade

Share · View all patches · Build 10699685 · Last edited 23 February 2024 – 14:23:58 UTC by Wendy

Patchnotes via Steam Community

Hello everyone, this week's update we will add new biology and materials, hope you enjoy.

Added
  • Add panel temperature status, add text
    next to the status icon* Add link board "One click recall"
  • Add drying rack: Make delicious dried meat, dried vegetables
  • Added canopy: gives crew within range a quick reduction in moisture value
  • Add winter features, including but not limited to wild plant growth inhibition, increased heating demand, and time-limited resource access.[table][tr][th] type [/th][th] Storm season dormancy (only) [/th][/tr][tr][td] Fish, spring water, seaweed, blueberries [/td][td] x [/td][/tr][tr][td] Jungle tree, coconut tree [/td][td] x [/td][/tr][tr][td] Snow drops, ice bees, (Arctic shellfish*) [/td][td]√[/td][/tr][/table]
  • Add the recipe: clay can be used in furnaces to make ceramics, wood to make coal, and ice to make fresh water
  • Added "Traveler Wood" : Pastry Maker wood, Star Protoss wood
  • Added Ore Volcano: Generates ore regularly
  • Added Fishman Nest: Fishman habitat
Optimization
  • Optimize fire fighting tasks: fire fighting tasks should not be created repeatedly, i.e. multiple people extinguish the same fire together

  • Optimize the pump: The pump should absorb water continuously, and then distribute it around when it is full, rather than sending water every time, which is too inefficient.

  • Optimized fish human signs: Vitamin deficiency buff cannot be avoided, there should be no vitamin c consumption

  • Optimized Ice Moths: Should only appear when ice trees are dead

  • Optimized animation: crate resource return should add smooth motion

  • Improved Wolffish: It can only be hit when close by

  • Improved Wizard: Tracking gun changed to universal Mana, increased damage flash back

  • Optimized research schedule requirement icon: Added explanation

  • Optimize enemy appearance time and reduce enemy rewards (moths and wolfffish only drop one meat)

  • Optimized electronic equipment table: Add production table: Production transistor, coil

  • Optimized performance: Increased monitor management system, performance monitoring optimization rate up to 78%, long-term sleep rate up to 99%
    [table][tr][th] model [/th][th] Performance performance [/th][/tr][tr][td] Weaker models [/td][td] Not tested [/td][/tr][tr][td] Common model (kernel display and only display above GTX960 below) [/td][td] Around 40~60 frames, later 30 frames [/td][/tr][tr][td] Higher model (GTX3060 and above) [/td][td] Stable 60 frames [/td][/tr][/table]
    (later stress tests need more tests to get results)

bug fix
  • Fixed Rest task refresh exception: Sleep task refresh when low energy, should only refresh during pause
  • Fixed abnormal slow growth caused by plant frequency drop (rollback)
  • Fixed bug reset exception after diving* Fixed file reading after season after processing does not correspond to
  • Consumable waste exception caused by task cancellation during repair study
  • Fixed an error in crafting button text for electronic devices;
  • Fixed mangroves with weevils
  • Fixed bug where the wizard bird appeared before the first wave of enemies, causing the game to get stuck.* Fixed ocean wave massive cache redundancy, stuck very
  • Fixed periodic enemies not having exceptions
  • Fixed the rope Pirate Sea drift anomaly created by Schmel's "Outlaw" event
  • Fixed Role Resources not put down exception: If the role transfer is interrupted, the resources may remain in the hand. You must discard the
    in time.
Others

Tip: 1.1.3.3 version save will not be compatible (cause: nest biology optimization)

Minor adjustment
  • Entity prompt pointer should not mask resident panel
  • Log size enlargement
  • Wildflowers, bushes should be optimized for art
  • Fishing Harvest prompt panel adds fish icon; Add all building ICONS on the corresponding node
  • Box full prompt text error
  • Sale of dark blue crystal
  • Optimize bamboo: It used to grow too fast and fall less
  • Spike Trap cancels first recipe, furnace glass recipe is wrong
  • Storm timer progress not shown only numbers
  • After the crew gets on the island, they will be hungry and eat abnormal tasks, resulting in a deadlock (need to judge whether they can get food on the island and then create)
  • Improved Meteor: Increased fire and fixed meteor occurrence times
  • Increases the effect of wine: adds a lot of mood and health
  • Loading history…
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