- Fixed an issue where level 1 slicers were always displaying that they were critically hitting, despite not
- Fixed an issue where Blazers wouldn't indicate when they were critically hitting
- Small performance streamlining
- Improved animations of idle towers
Dino V. Xeno - Tower Defense update for 6 March 2023
Bug fixes and animation improvements
Wendy
Patchnotes via Steam Community
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Depot 2255981
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