Changes
19 new artifacts have been added.
- Chimera’s Claw
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- 5% increase in critical hit probability; bleeding is subject to critical hit.
- Hungry Heart
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- 5% increase in magic damage, an additional 10% increase when the number of enemy actions reaches 200.
- Caduceus
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- 10% increase in physical strength, up to 100 increase in physical strength if you recover your physical strength.
- Berserker’s Pauldron
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- 0.4% increase in magic damage per 1% of lost physical strength.
- Berserker’s Boots
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- 0.2% reduction in magic reuse latency per 1% of lost physical strength.
- Terra Spirit
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- 5% increase in Terra damage, rocks rotating around and hitting enemies every 15 seconds (up to 3).
- Ignis Spirit
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- Ignis damage increases by 5%, automatically fires small fireballs every 7 seconds.
- Fulmen Spirit
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- 5% increase in Fulmen damage, automatic lightning attack every 5 seconds.
- Aqua Spirit
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- Aqua damage increased by 5%, Spirit damage increased by 50%.
- Aer Spirit
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- 5% increase in Aer damage, 50% decrease in Spirit attack cycle.
- Hermes’s Belt
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- Increase the number of jumps by 1; increase the number of jumps by an additional 1 for every 100 seconds of airspace (up to 3 increases).
- Bone of Plague
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- 150% increase in status anomaly duration.
- Crude Bellows
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- 33% reduction in burn damage cycle.
- Pierrot Box
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- Combination magic gives random state aberrations for 3 seconds on strike.
- Broken Cooler
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- 10% chance to freeze for 1.5 seconds on enemy strike.
- Ice pick.
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- If the remaining freezing time is less than 0.5 seconds when hitting the enemy in the frozen state, the ice will be destroyed and 100 ice damage will be inflicted.
- Portable Transformer
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- Electrical shock applied to paralysis.
- Broken Flint
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- When hitting with movement magic, a 20% chance of 3 seconds is given, a 50% chance is applied to combustible enemies, 5 seconds.
- Ancient Theia
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- Reduces cooldown of composite magic by 0.5 seconds every second during stay-at-home.
The effects of the three artifacts have been changed.
- khazard’s Ice
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- Before change: 50% increase in freezing time.
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- After the change: 50% increase in freezing time, 50% increase in freezing damage.
- Minerva’s Spear
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- Before change: 8% increase in critical hit probability.
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- After change: 5% increase in critical hit probability, 10% of increased critical hit damage is obtained as critical hit probability.
- Complex Formula
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- Before change: 0.5% increase in total power per second without the use of Simplex magic (up to 30% initialize when used).
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- After change: Using simple magic reduces the wait time for compound magic reuse by 0.5 seconds.
Bug Fix
Fixed a bug that was redirected while using the movement spell.
Fixed a bug that Telum Rune's simple spell sound was being delayed.
Fixed a bug that caused the character to move abnormally during a shooting while using simple or complex spell.
Fixed a sub rune notation error in Aer rune's simple spell.
Fixed a bug that third trial sound of Vacuos Rune's Simple spell was being duplicated.
Fixed a bug where some skill range notices for Stage 1 boss were not seen normally.
Fixed a bug where an unavailable object was created.
Changed files in this update