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Update notes via Steam Community
- Made the cracked floor in Old Digger's arena do something.
- Updated the Codex. (WIP)

- Increased Blast Scepter throw blast damage from 1 -> 2, but it now uses durability.
- Reworked Health & Mana potion infusion traits to track kills instead of damage dealt to mitigate lategame infinite builds.

- Most on kill bonuses no longer trigger on infinitely summoned enemies.
- Pit damage plane now uses spike knockback rules (doesn't apply hitstun, retains momentum unless in knockback).

- Added a safety system that launches players below the Pit damage plane back up.
- Sending a shop item to Pocket now counts as purchasing it. (Reported by Jazdia.)
- Fixed Material Stash giving its Scrap bonus again when traveling between areas. (Reported by Cellestus.)
- Fixed Nail portal lid not blocking items before the Nail is picked up. (Reported by DoubleMayCare.)
- Added another collision plane below the Brittledeep 5F spike floor to avoid clipping through it in certain level generation scenarios. (Reported by DoubleMayCare.)
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