# Update v1.13.5
## Interface
- Save file now embed the previewing image.
- [Preview] Tool panel now moves down to avoid overlapping with the color bar.
- [Palette] Add delete palette option in right-click menu.
- [Gradient] Add delete gradient option in right-click menu.
- [Color, palette, gradient Selector] Uninteractable state now looks more distinct.
- [Add node] Add a tooltip explaining some node functionality.
- [Animator] Add the ability to copy/paste keyframe between values (of the compatible type).
- [Animator] Add a show graph option for color value to see how the color changes over time.
- [Graph] Ctrl-click on the frame to select the frame without selecting nodes inside.
- [Graph] Selecting a node now bring it to the front.
- [Graph] New diagonal connection type.
- [Graph] Improve elbow backward connection.
- [Splash] Button to clear recent files.
- [Splash] Option to show file thumbnail.
## Nodes
- New gradient from palette node.
- New gradient color replaces the node.
- New gradient data node (for extracting palette, and position from gradient).
- New crop content node.
- [Canvas] Surface brush now positioned properly.
- [Canvas] Bucket fill now multiplies alpha (should prevent weird filling result).
- [Tunnel in] Add a button to create a tunnel out with the same key.
- [Number, vec2/3/4] Add option to make value an integer.
- [Number, vec2, Boolean] Add slider, rotation, and coordinate display mode.
- [Time remap] Add loop option.
- [Frame] Frame name is now displayed on the top left.
- [Frame] Frame with no name will be called a "frame" and should be easier to select.
- [Frame] Add alpha property.
- [Pin] Now show both input and output junction on hover.
- [Render sprite sheet] Add spacing and padding option.
## Bug
- Fix palette load color incorrectly.
- [Graph panel] Fix elbow connection invert junction color.
- [Graph panel] Fix connection line draggable when hovering on a junction.
- [Render sprite sheet] Fix node not executing when multiple Render sprite sheet nodes are in the project.
- [Array] Fix edit widget not created on load.
- [Canvas] Fix the preview surface not updating when hovering outside the preview panel.
- [Glow] Fix transparent pixel turns grey.
- [Cast shadow] Fix light bending when the input aspect ratio is not 1.
- [Vector] Fix crashes when input array value.
- [Tunnel out] Fix every node after it is not rendering if the key isn't matched with any tunnel in.
1.13.5 Update
Update notes via Steam Community
Changed depots in beta branch