Changelog
-
Add rain drop effects to water when it's raining
-
Tweak autumn dead grass color
-
Make unit AI more aggressive
-
Raise unit melee distance slightly
-
Lower Run speed of infantry units by ~30%
-
Add idle animations to units in fighting formations when not fighting
-
Slightly increase trebuchet fire fog intensity
-
Fix frisian knights having a beard as surcoat
-
Increase unit target range during sieges
-
update buildings when demolishing building, add sound
-
Fix game battle data persisting after dying in campaign
-
Add performance option for smoke effects to main menu
-
Slightly lower image sharpening
Changed files in this update