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Stellar Warfare update for 3 March 2023

Natural Projectiles!

Share · View all patches · Build 10684825 · Last edited 24 June 2023 – 16:41:41 UTC by Wendy

Patchnotes via Steam Community

Since the earliest days of this game some players didn't like the colorful projectiles. While there have been many changes and tweaks over time I can now finally announce that people can disable them. Just press the button in the bottom of the screen to toggle between colored and natural projectiles.

I have also worked on the following:

  • The toggle buttons in the bottom of the screen now give feedback which of them are active
  • Tried several variations of natural projectiles
  • Added pirate ships (currently disabled until a bug is fixed)
  • Disabled the halloween mod completely since it would sometimes turn on by itself
  • Added a blue sun and black sun superweapon structure (currently disabled, coming soon)
  • Added the Tari medium weapon
  • Added FireDemon to the captain name list since he became a supporter of the project on Patreon.com/tensegames

A whole bunch of other things are happening on the backend of things. Hopefully I can give you guys an update on those things soon. I am also working out which things I still want to add before an official V1 release. There's a lot of feedback to go through, so I'm trying to be smart/wise in deciding what to add, in what order, and what priority each item gets. I will keep you guys posted!

Windows English Stellar Warfare content Depot 1113031
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