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Update notes via Steam Community
Hello everyone! This week we come with some more fixes and improvements bringing us closer to the final release. Have a nice weekend with Uragun 💥

Bug fixes:
  • c++ runtime bump that should help with some rare game crash issues (additional install may be reguired by Steam manager)
  • Biome 2 fixes that should prevent bouncer enemies stuck on walls or in non-destroyable platforms
  • fixed some arenas (all biomes) objective triggers that could cause player stuck within mission
  • Fixed bug preventing tutorial from being finalized
  • Final boss fixes that prevented game from being completed in some cases
  • Map generation bug fixes
  • Fixed bug that generated two identical Plugin rewards


New features and improvements:
  • We enhanced our input system so game should be more accessible with controllers. It's WIP do some bugs may occur!
  • Shop UX improvements
  • Shop re-roll feature. Now you can spend some Bits to refresh stock
  • New extraction zone visuals
  • New dialogues
  • New loading screen
  • Enemy Charger behavior pass so now he behaves like a good boy not sucker punching you from outside camera view
  • Visual improvements on arenas
  • Inventory lighting improvements
  • Animations improvements
  • Special "thank you" skin for our Early Access supporters!
Uragun Content Depot 724001
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