Gameplay Changes:
-Players can now summon zombies by knocking on the large doors.
-Clickable menus will now turn red when the mouse is hovering over them.
-Some text has been changed.
-Adjusted the overall speed of attacks.
-Increased the cost of the Pow Shift ability.
Bug Fixes:
-Fixed an issue where zombie attacks would stop and miss on terrain that could be climbed from a sofa.
-Fixed terrain where zombies would stop tracking the player.
-Fixed an issue where all thrown weapons would not drop when a zombie died.
-Fixed an issue where thrown weapons would stick in the wrong direction when thrown at vomiting zombies.
-Fixed terrain where crouching would cause the player to get stuck.
-Fixed an issue where repeatedly using the second attack of the Sledgehammer, 2HAxes, Square Lumber (Long), and Iron Pipe (Long) would cause the animation to glitch.
Changed files in this update