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Update notes via Steam Community
Gameplay Changes:
-Players can now summon zombies by knocking on the large doors.
-Clickable menus will now turn red when the mouse is hovering over them.
-Some text has been changed.
-Adjusted the overall speed of attacks.
-Increased the cost of the Pow Shift ability.

Bug Fixes:
-Fixed an issue where zombie attacks would stop and miss on terrain that could be climbed from a sofa.
-Fixed terrain where zombies would stop tracking the player.
-Fixed an issue where all thrown weapons would not drop when a zombie died.
-Fixed an issue where thrown weapons would stick in the wrong direction when thrown at vomiting zombies.
-Fixed terrain where crouching would cause the player to get stuck.
-Fixed an issue where repeatedly using the second attack of the Sledgehammer, 2HAxes, Square Lumber (Long), and Iron Pipe (Long) would cause the animation to glitch.
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