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Update notes via Steam Community
- Fixed controller lag issue
- Possibly fixed fast-mode physics choppiness
- Slow/frozen/stunned enemies now show a blue color
- Fixed ion beam having zero/infinite damage ticker
- Fixed rocket barrage starting targeting area
- Increased flak cannon fire rate and +1 starting projectile (4)
- Tied enemy spawner to FPS meter, won't spawn if too slow for now
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