Hello Coiners and welcome back,
Today we have some quality of life updates, a new machine, some new levels, the ability to open your treasure chests for loot, more coins to play with, tweaks and bugfixes.
From now on the focus will be a bit less on releasing new machines and levels so often but rather bringing the game development into it's next phase.
This will shift the focus on implementing new UI, Arcade mode, Object models and sounds.
As always feel free to visit the community hub. We appreciate your feedback, critiques and comments on the discussions page.
Enjoy!
TreeNutsGames
Quality Of Life updates:
- Reset options added. You can now reset all or specific parts of your save file.
This allows you to, for example, reset you perks but not your unlocked level to play them with renewed challenge. Or reset your levels but keep you perks etc. - Remember Hold Insert Coin and Auto Collect. (per session)
- Hide mouse pointer when using keyboard or controller (use Esc or click mouse to unlock)
- Run in background. The game can now run in background as suggested by Coiner ZenZen and won't pause when the game is unfocused. This is particularly nice for people running the game in a window on a second monitor while doing other tasks.
Tweaks and tunings:
- Classic level 16 pushers speed was tweaked. Back pushers slowed down a tiny bit and front pusher sped up a tiny bit for a more balanced game.
- Camera positions in a few machines.
Coins added:
- Some colourful coins where added. Please not that coins can also be found as loot in treasure chests.
Open/Use Specials:
- Silver treasure chests and Gold treasure chests can now be opened. Different types of loot can be found in the chests, like credits, collectibles and more. Please note that the content given is based on luck and can be lower the sale price of an unopened chest. Test your luck.
New machine added:
- A new slotted machine was added. This machine setup features a more traditional slotted coin insert where no more then one coin can be inserted in per slot. Coins will stack standing, creating a buffer for the next push.
A small warning: Coins can still get stuck if you jam too much coins in the machine at the same spot with AutoPlay or an over powered insert coin skill or both!
Levels added:
- Classic level 20 was added.
- Zen level 11 and 12 where added
Bugfixes:
- Perk Shop Buy Window size stretching out on ultra widescreens
- A small bug in the level buy in window where a unloadable level would give a loading error.
- AutoPlay coin amount increase was not respecting the player AutoPlay level max coin amount when using the keyboard numpad +key. This bug is fixed and was also noted by Coiner ZenZen in the community hub.
- Other minor bugfixes as well some save game changes that prepare for scaling the game and even changing the order of some levels in the future for a more linear level vs difficulty and cost progression.
Changed files in this update