A small updated with a few balance changes and general changes.
General Changes
- Changed image for first winter level, was previously using a desert maps image
- Added arrows during the start of a level to indicate path, they last 17.5 seconds
- Doubled shop credits gained from endless mode
- Added M4A1 Sherman to infinite waves spawns at wave 20+
- Added M3 Halftrack to infinite waves spawns at wave 12+
- Made menu map slightly darker
Unit Changes
GER Rifleman:
- Increased upgrade 2 cost from 120 to 225
- Increased upgrade 3 cost from 160 to 400
GER Light Infantry:
- Increase upgrade 3 cost from 280 to 325
GER PAK 40:
- Lower base damage from 250 to 85
- Increase upgrade 1 damage from 50 to 70
- Increased upgrade 2 damage from 50 to 80
- Increased upgrade 3 damage from 0 to 30
- Increased upgrade 1 cost from 600 to 675
GER Machine Gunner:
- Updated unit description
Changed files in this update