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Update notes via Steam Community


After a lot of hard work, we have finally finished adapting the game to the gamepad controller.

I had made up my mind that I would never support gamepad , but after the game was launched, we received a lot of requests for gamepad , so in order to make money, no, in order to meet the needs of our users, we spent a lot of manpower and resources, rough, awkward, hard, raw and uncomfortable, adapting the gamepad .

Although there is still a gap between the experience of using the gamepad and that of a keyboard and mouse, we have done our best to optimise it.

Even, when using the gamepad, you get a whole new gaming experience thanks to the auto-aim system.

In addition we have made the following changes in this new version.
- Shells hitting ice bombs no longer explode, but destroy them and continue flying.
- Bug fix: Using Yiiii's move multiple times in a short period of time does not work.
- Adjusted the special effects of the Abyss scene. The more you change it, the more it looks like Hollow Knight. Copy it!
- Hammer Wisdom hits the enemy's weapon head and no longer triggers a pause.
- Bug fix: Hero Radish Animation jitter
- Other minor fixes and changes, not worth mentioning.


Moreover, OST will be released, comming soon.





Moreover x2, Wanba Warriors are on sale recently. 57% off.


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