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Gatedelvers update for 1 March 2023

Infusion Netcode & Bugfix Patch

Share · View all patches · Build 10665818 · Last edited 1 March 2023 – 14:59:32 UTC by Wendy

Patchnotes via Steam Community
  • Reworked some of the Infusion netcode to... work, hopefully?

  • Tunnel Guards now have an attack windup pose while sprinting with a sword. (Suggested by GrimToadstool.)

  • Improved Stone Caller visuals.

  • Old Digger's chest should now fall on top of a player if he dies while in the ceiling.

  • High Roller no longer works on empty bottles.

  • Updated credits to properly credit a few more people.

  • Items now display their full mana cost above their discounted mana cost. (Suggested by DoubleMayCare.)

  • Fixed revived players getting skillcards for the Nail that revived them. (Reported by Someone64, accidentally.)

  • Fixed party HUD sometimes failing to initialize on client. (Reported by Someone64.)

  • Fixed Burn & Chill stack numbers overlapping each other and sometimes failing to be removed after the effect runs out.

  • Fixed Freezing and Blazing enchantments affecting the user when Valkyrie returns after a throw. (Reported by DoubleMayCare.)

  • Fixed Blast Scepter attack not being interrupted by switching to another item. (Reported by Cellestus.)

  • Fixed Piledrivering inanimate objects or allied players causing them to get stuck if not destroyed. (Reported by Someone64.)

  • Fixed Stonecaller shield being immune to damage while not being held as the active item.

  • Fixed Valkyrie wing issues.

  • Fixed missing tileset tops.

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