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Changelog


New Stuff

  • added context-sensitive tooltips to Factory machines
  • added tooltips to locked building tiers to indicate how to unlock them
  • added essence of existence production as donut reward to exotic experiment
  • added fabrics of reality production multiplier as donut reward to exotic experiment



Changes

  • 'Rainbow Dust' has mass
  • raised the initial hardcaps of essence and fabric rewards from 1000 to 10000
  • debug overlay shows active instances per pool instead of entities currently inside pool



Fixes

  • fixed Factory not showing full item count of selected item
  • fixed asteroids not dropping certain Factory items
  • fixed an exception being thrown when picking a Shipyard skill for the first time without having opened the order dialog at least once
  • fixed description of exotic experiment prestige not including that donuts are being reset without the according exotic skill
  • fixed era electricity enemies producing navmesh warnings
  • fixed achievement hints being purchaseable even though achievement can't be obtained yet


The Perfect Tower II Content Depot 1197261
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