A message from the developer of First Person Hooper:
It brings me great joy to finally release First Person Hooper to the world. As someone who loves basketball and grew up going to arcades, I always enjoyed the quick pick up & play nature of those games along with their solid gameplay loop. FPH is my first attempt at an arcade-style video game, but with a modern twist in the first-person perspective. It was also inspired by rhythm games, which led to the shot power & timing mechanic that dynamically adjusts to your position from the basket.
The game is simple at its core, but it also evolves with you. The more you understand the mechanics, the better your high scores and times. My goal is to expand it with more game modes, environments, customizations, features, and new ways to score. This is only the beginning of the journey and I'm honored you have chosen to support the game. Your word of mouth and reviews will only help push this game to new heights so I wholeheartedly appreciate any and all feedback.
With that, get buckets and chill.
Sincerely,
Ejo
Changed files in this update