Patch Notes
-
Tripled the effect radius of Claire's Invisibility Flask (12 up from 4)
-
Fixed a visual bug where stealthed characters would not stay invisible when switching rooms
-
AI party members now only execute abilities that cost more than 0 resource if they have the maximum resource available for any of their abilities
-
Gloria's AI now strongly prefers to use her basic attack until she has full marks
Changed files in this update